Fighting force pc game. Fighting Force

Fighting force pc game. Fighting Force

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Fighting Force download free full PC game | Last Version.Fighting Force Download | GameFabrique



 

A decent PC port of a Playstation game of the same name, Fighting Force is little more than classic Double Dragon series with a facelift. Given that it was designed by the same team that brought us Tomb Raider , Fighting Force should be a much better game.

Instead, you get only an average "fighting beat-em-up" that offers banal gameplay and a flawed control system. The game boasts "a fully interactive city. The game gives you four character choices, each with its own strengths, but ultimately it doesn't really matter which character you pick since you will end up doing the same things anyway. The typical array of punches, kicks, and grabs are here, as well as a character-specific special attack that clears out all the enemies around them at the cost of a little bit of their life bar.

Needless to say, originality is not one of Fighting Force's strong points. Graphically, Fighting Force looks decent enough, although the characters are much more blocky than they should be especially given how nice Tomb Raider manages to be with older technology.

What hurts the game the most is boring enemies and very easy gameplay - I beat the game's final "boss" by simply pounding on the punch button repeatedly. Needless to say, this takes almost all the enjoyment out of the game. The only neat thing about Fighting Force is that there are alternate routes depending on which way you walk. All in all, a pretty uninspired effort at making a 3D Final Fight. Aivis -2 points. ClockworkBastard 0 point. UPD My bad! There is ISO version in downloads section that definitely should have music.

Looks like it's without music Nor launching on Win7 and older Yet, looks like graphics is better then PS1 version.

Whadda we gonna do!!!!??? Bloopety -1 point. Thanks so much for adding this! I sunk countless hours into the N64 version as a kid so this'll be a nice nostalgia trip. Tiquismiquis 0 point. Thanks Danny Dogg, what you say helped me and it is playable the only bad thing is there is no music. I tried before running with a Windows XP vitual machine with VMware and it works with little graphic errors but the music plays ok.

Danny Dogg -2 points. Also wanted to add, i just tried every rendering options, they all work except "Z Buffering" which will give you a ddraw error "Run in a window" works but you can't see anything except a white screen Any other option works too Hope all that helps. Danny Dogg 1 point. The other great thing is that it recognises and configures your gamepad straight away. Anyway here's the file i used to make it work, it's DDrawCompat v0. Rememberer 1 point.

EXE, it just tells me "No card with 3d hardware acceleration detected - setup aborted". Tried applying the "fix" download, but still doesn't work. Pity, I played this countless nights in my younger years, probably still have those CDs lying around somewhere. BadCerberus 0 point. Daegoth -1 point. Downloading and reading that this won't work on W If smb has news please comment.

I know PSX version works wonderfully via emulator though. RetroFan 1 point. Shewky -2 points. Share your gamer memories, help others to run the game or comment anything you'd like.

If you have trouble to run Fighting Force Windows , read the abandonware guide first! We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us!

Various files to help you run Fighting Force, apply patches, fixes, maps or miscellaneous utilities. MyAbandonware More than old games to download for free! Browse By Developer Core Design Ltd. Perspective 3rd-Person. Download 48 MB. Captures and Snapshots Windows. See older comments 7. Write a comment Share your gamer memories, help others to run the game or comment anything you'd like. Send comment. Download Fighting Force We may have multiple downloads for few games when different versions are available.

Just one click to download at full speed! Windows Version. Gex: Enter the Gecko Win Double Dragon: Fists of Rage Win Jazz Jackrabbit 3 Win Follow Us! Monthly Newsletter. Top downloads. List of top downloads. Latest releases. List of new games here Follow us on Facebook or Twitter. Screenshots needed. Read our screenshot tutorial. Eidos Interactive, Inc.

   

 

Fighting force pc game -



   

How's he expected to survive through life with a name that's such an obvious attempt to be macho? People will laugh at him everywhere he goes.

It's like being called Blade or Hunter or Wolf. Which also goes to explain his overly muscular physique. Anyone with even half a life wouldn't be able to spend the necessary amount of time at the gym that this guy has without resorting to steroids. Meaning that he's probably never had sex. And he's got a stupid haircut. Look who's talking - Ed. I hate him for no good reason at all, but then I'm irrational like that. Now here's a really dodgy role model to V include in a computer game.

Smasher is basically a slave. He's Hawk's personal rent boy. Hired out by a corrupt prison guard, Hawk uses Ben as muscle on big jobs before returning him to his tiny pen to continue travelling the Bourneville Boulevard with his cell mate.

He's also thick as pigshit, which means that rather than engaging enemies with cutting remarks and Wilde-esque witticisms, he prefers to smash things up and then use the remains as weapons. Large trash cans, car engines, small children, large children, school buses full of screaming children that are gradually having their heads crushed under the pressure of his large biceps, etc Or Baby Spice.

A 17 year old who was subjected to various drug experiments by her father - Dr Zeng!! Which just goes to prove that liberal parents are no more effective than conservative ones. Naturally she's out for revenge, and so when Mace ' calls and says, "Hi Alana? Listen, me and a few buddies are going over to kill your Pop. Fancy tagging along? And, of course, who better to take into a heavily-armed killer fortress with hundreds of gun-toting villains trying to dismember you at every turn than a teenage girl who's only known special power is the ability to fall instantly in love with any boy-band going?

If you answered chess, you might as well skip the next four pages. Fighting Force is not for you. Swingball'" fans however, stay tuned - as should anyone who enjoys a bit of good ol" dumb entertainment. This is a beat 'em up game in which you get to smack lots of people right in the chops. A cerebral feast for the intelligentsia it is not. If this upsets you, go away. Go away right now. Here's the basic concept behind Fighting Force: take an old-fashioned side-scrolling beat 'em up game of the Streets of Rage variety, and give it a cutting-edge 3D makeover, adding a host of new gameplay elements as you do so.

It's surprising no-one's done this on the PC before now: scrolling-n-fighting games have been around ever since Irem's Kung Fu Master first appeared in the video arcades. From , when Kung Fu Master made its debut, they sustained their popularity thanks to successful arcade releases such as Double Dragon , Altered Beast , Final Fight , and Two Crude Dudes - each of which were subsequently translated for consumption in the homes of bloodthirsty Megadrive and SNES owners.

Indeed, games of this ilk were a staple of the bit gaming market. Some were a great laugh Teenage Mutant Ninja Turtles , some were absolutely appalling Cliffhanger , and some had dwarves and orcs in them and therefore don't really count Golden Axe.

Like action movies their closest Hollywood equivalent , scrolling beat 'em ups often stick to a particular formula - an unwritten code of law from which they must not deviate.

Fighting Force is no different. Let's pick through those rules right now - and describe the game in more detail as we do so. Women should be extremely attractive, young, and considerably more agile than the male characters although they may NEVER be physically stronger. Well, that all seems to be in order. Check out the panel for more information on the Fighting Force kicking crew. A stupid one. Preferably involving an evil overlord and a dastardly scheme. Well, we've got a cracker here.

It's the year , and our heroes are struggling manfully to reach the secret H. Dex Zeng, a traditional 'mad scientist' who's planning to bring about the Apocalypse he believes should have rightfully occurred at the turn of the millennium.

If he has his way, planet Earth shall burn as its population dies screaming. I blame the parents myself. Anyway, our heroes are out to stop him. You've got to admire their motivation. If I knew that a crazed megalomaniac with countless millions of dollars at his disposal was hard at work plotting the end of the world as we know it, I'd give up completely, hide under a blankets and whimper tearfully about how cruel and unfair everything is.

And the planet would get blown to bits and I'd die. Not so our heroes. They know exactly what to do: seize the rose by the thorns, grit those teeth and roll their sleeves up.

No kidding. Dex Zeng's devotees are legion. The press release describes them as "several militant followers," which implies that there are about , less of them than there actually are. Whatever the difficulty setting, they never stop coming - an unremitting tide of hooligania violentis, each of them doggedly hell-bent on knocking your head off.

Imagine strolling into the centre of a National Front rally wearing a T-Shirt with the words 'All White Men Are Poofs' printed on it in bold, black capitals; the ensuing scenes would be strikingly similar to much of Fighting Force.

There's no respite. Enemies continually spill out of doorways, alleyways, subway trains and the back of trucks. They stride towards you with a menacing sense of purpose, clenching their digital buttocks, inwardly chanting a Neanderthal mantra: must hit man hard in face. And not one of them so much as smiles at you.

Both dedicated hardware knives and impromptu weaponry bottles are permissible. All such objects must be unusable after six or seven blows. Now here's an aspect in which Fighting Force scores highly: the sheer variety of things with which you can thrash people senseless is quite unprecedented. There are three whole methods of getting your hands on a maiming tool of some description.

The first, and best way is to knock it out of an enemy's hand. Baseball bats, knives and guns are all readily available in this manner; the game should be made compulsory training for all student teachers in South London, where it can be regarded as interactive documentary although the occasional grenade or rocket launcher might raise an eyebrow.

Your second option is to keep an eye out for nearby 'trackside objects' which could conceivably come in handy. The programmers have included a bewildering number of these: oildrums, crates, suitcases, dustbins, parcels, planks, instance. Start smashing ten bells out of the accursed thing, and the alarm goes off and the windows start to shatter. Really trash it and eventually the wheels fall off - which you can then lob at the enemy.

Play as 'big bloke' Smasher and you can even rip the engine out and swing it around. It's also possible to wrench railings from the walls, forming an impromptu baton, and to grab fire axes from emergency boxes. Not so.

The bad guys in Fighting Force fearlessly break rank with tradition and actually use their noggins from time to time. Drop a gun and one of them may well pick it up and ventilate your chest with it.

They'll also grab discarded knives and baseball bats on occasion. More frightening still, certain attackers sometimes peel away from the main fight and explore the scenery in search of objects to throw at you. Their A. It's hardly a battle of wits, but it does represent a substantial improvement over yer average piece of cannon fodder.

Progression will be interspersed with segments in which players are temporarily confined to a limited area until such time as all their attackers have had all traces of shit beaten out of them". That's true of Fighting Force. The game is staggered Below Tee hee. Tee hee hee. Bottom The multiple transparency effects lend an air of fragile, eerie beauty to the low-brow brutality of the proceedings.

Bottom left The one-on-one arena mode enables two overweight, sweaty computer game fans to temporarily don the guise of a pair of lithe, leggy hellcats. There's plenty of variety here, even if the settings sound peculiarly familiar. The characters slug it out in the darkened alleyways of the Bronx, in the corridors of a giant office block, through a park, on board a subway train, atop a variety of lifts: indeed, every location you've ever seen in an action movie seems to rear its head at some point in the game.

Well, yes. Core's initial plan with Fighting Force was to endow each character with as many moves as the characters in say, Tekken. Unfortunately, given the full 3D environment, that's proved impossible most one-on-one beat em ups, despite their 3D appearance, limit the action itself to a two-dimensional plane.

What you're left with is undeniably more complex than the Final Fight school of scrapping, but not light years beyond. If you're good, you'll have learned your chosen character's every move by the end of the second level, so the only thing to look forward to is the ever-changing scenery, the promise of some new weaponry, and a host of unfamiliar enemies. More than enough for some, but those who aren't fans of this kind of caper in the first place are likely to tire of the ensuing repetition before long.

But what can Core do? The only solution PC can see to the problem is to introduce a new 'move' for every character at the start of each new level - which would surely urge the player onward. Still, if you've got an obsessive-compulsive disorder tempered with violent anti-social tendencies, Fighting Force is bliss.

Another count on which Fighting Force hits home; not only is the pre-requisite co-operative mode included, there's also a mano-a-mano 'Battle Arena' mode in which you and your bestest pal can punch each other repeatedly around the head face and neck, using one of the four 'good guys', or depending on your progress through the main game an 'end of level' boss.

It ain't exactly Virtua Fighter 3 , but it is a very welcome addition. Perhaps we're all sick, but don't you agree that there's something intrinsically hilarious about relentless, merciless physical brutality? If you don't so much as stifle a chuckle when 'Hawk' headbutts a street punk, or suppress a smirk as 'Mace' senselessly murders a pair of couriers with a stolen fire axe, then you're not human. Or inhuman. Fighting Force isn't going to win over anyone who strokes their chin and reads Granta.

You will never see it smugly dissected by a panel of self-important tossers on The Late Review. It won't be considered as a pinnacle of artistic endeavour.

It is not an Peckinpah-style tribute to the hypnotic and balletic beauty of violence. Nor is it a daring graphic treatise on the nature of man's inhumanity to his fellow man. It's a computer game in which a lot of people get hurt in a variety of entertaining ways, with excellent 3D visuals and a surprising amount of detail.

So if you like the sound of that, our advice can be effectively summarised with this pithy, direct epithet: buy it. It's probably safe to assume that Mace is no relation to Helen Daniels off Neighbours who we'd really like to see in a fighting game.

She's a year-old hell vixen with an unquenchable thirst for violence. And she's gorgeous. Not a black eye or broken nose in sight. Apparently, when she's not acting as a paid mercenary she earns her living as a private eye.

He's Fighting Force's obligatory 'cool' character, although if you ask me he looks like the kind of brainless beefcake that gets hurled out of windows by women in offensive car advertisements. According to the PR bumph there's some 'chemistry' going on between him and Mace, although I had an eye on him for hours and he didn't so much as goose her. If you like characters who kick people a a lot and b very quickly indeed, pick her. She performs perhaps the most useful move in the game - a kind spinny flying kick thing that clears the room quicker than an angry wolf at a sophisticated dinner party.

He's big, he's burly, he's unlike Liz Hurley. He's better at smashing stuff up than anyone else hence his nom de scrap , and as is de rigeur for fat videogame characters, he's a bit slow but incredibly strong. The man's naught but a big hairy jizz jar. Streets of Rage meets Tekken in this "punks step up to get beat down" brawlfest filled with flailing fists, head-stompin' psychos, and blood-drippin', broken-bottle-wavin' action. The evil crime boss Doctor Zeng is using a new drug called Bio-thene to turn the nation's population into zombies.

He's also stolen a new energy source that increases Biothene's potency times and turns the drug into a powerful fuel. Zeng is rumored to be creating a weapon of apocalyptic proportions, one that will orbit the earth fueled with Biothene and destroy the world on his command. It's up to you stop the madman and save the world. Fighting Force features 3D slobber-knockin' fisticuffs at its fiercest. One or two players can enter the fray choosing from four fighters, each possessing their own moves and attributes.

Players battle through 10 nonlinear levels consisting of approximately 25 stages from big-city office buildings to flying airships and secret islands. If you and a friend just want to duke it out, there's a Battle Arena mode that resembles the two-player fight at the end of Die Hard Arcade. Each character struts the streets with over 50 moves in their repertoire, including devastating combos, throws, and special moves.

You'll be able to punch, kick, pull an enemy's jacket down to lock his arms as you pummel him, shoot villains who are already down, and link up with another player to tag team fools. Interactive backgrounds enable you to pick up everything from rocket launchers to hot dog carts, and you can even smack soda machines to get pop bottles that you can use to smash heads.

Hot on the heels of its success with Tomb Raider, Eidos is brewing up another interesting game with a totally different slant. Fighting Force can best be described as a 3D version of Streets of Rage.

You command one of four characters as you battle through high rises, city streets, and more while throwing enemies, splitting skulls, and firing weapons like you was straight outta Compton. With great-looking graphics and more than moves per character including multi-hit combos and, in the two-player mode, the ability to hold enemies while your partner pounds 'em , Fighting Force has the potential to be the best next-gen beat-em-up to hit the shelves this summer.

If all goes well, this title could become a force to be reckoned with. It seems Fighting Force is right on track for an October release. Eidos' fighting game spotlighted in the July '97 issue of EGM will feature 3-D fighting similar to Streets of Rage, complete with moves per character and a bizzaro madman who plans to feed the world large doses of LSD in hopes of global genocide.

With Core Design Tomb Raider doing the programming honors, expectations are high. Memories, memories, memories. Fighting Force takes me back in time to the bit era where side scrolling beat-'em-ups ran rampant. Great games like Final Fight and such. I spent many an hour bashing heads with the lead pipe and special moves in that game.

Now it is the bit era and frankly, I am surprised it took someone this long to release this type of game. The question is whether or not this generation will embrace a brawler like Fighting Force , or did this genre come to an end with the bit systems?

Fighting Force lets you choose four different characters to battle through 3D worlds. You can either play alone or play with a friend to team up and whup some ass. Weapons and hand to hand combat are all abound to help you make it through the seven levels and 22 stages.

A lack of action is not a problem with this game. This game can be best described as a 3D Final Fight. Everything, from the silly names of the opponents to the subway levels, screams Final Fight. This is not bad, because I loved that game. If you have never played it, the object is the same as with Fighting Force. You play as a good guy who is always being harassed by a gang of thugs.

Your job is to beat up these thugs by any means possible and progress farther into the level. Once you reach the end of the level, you will see a count of the enemies you got and how much damage you inflicted, and then it is on to the next level. The game boasts "a fully interactive city. The game gives you four character choices, each with its own strengths, but ultimately it doesn't really matter which character you pick since you will end up doing the same things anyway.

The typical array of punches, kicks, and grabs are here, as well as a character-specific special attack that clears out all the enemies around them at the cost of a little bit of their life bar. Needless to say, originality is not one of Fighting Force's strong points. Graphically, Fighting Force looks decent enough, although the characters are much more blocky than they should be especially given how nice Tomb Raider manages to be with older technology.

What hurts the game the most is boring enemies and very easy gameplay - I beat the game's final "boss" by simply pounding on the punch button repeatedly. Needless to say, this takes almost all the enjoyment out of the game. The only neat thing about Fighting Force is that there are alternate routes depending on which way you walk.

All in all, a pretty uninspired effort at making a 3D Final Fight. Aivis -2 points. ClockworkBastard 0 point. UPD My bad! There is ISO version in downloads section that definitely should have music. Looks like it's without music Nor launching on Win7 and older Yet, looks like graphics is better then PS1 version. Whadda we gonna do!!!!??? Bloopety -1 point.

Thanks so much for adding this! I sunk countless hours into the N64 version as a kid so this'll be a nice nostalgia trip. Tiquismiquis 0 point. Thanks Danny Dogg, what you say helped me and it is playable the only bad thing is there is no music.

I tried before running with a Windows XP vitual machine with VMware and it works with little graphic errors but the music plays ok.

Danny Dogg -2 points. Also wanted to add, i just tried every rendering options, they all work except "Z Buffering" which will give you a ddraw error "Run in a window" works but you can't see anything except a white screen Any other option works too Hope all that helps. Danny Dogg 1 point. The other great thing is that it recognises and configures your gamepad straight away. Anyway here's the file i used to make it work, it's DDrawCompat v0.

Rememberer 1 point. EXE, it just tells me "No card with 3d hardware acceleration detected - setup aborted". Tried applying the "fix" download, but still doesn't work. Pity, I played this countless nights in my younger years, probably still have those CDs lying around somewhere. BadCerberus 0 point. Daegoth -1 point. Downloading and reading that this won't work on W If smb has news please comment.



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